Resume

Professional

Software Engineering: 15+ years
C#: 15+ years
C++: 2+ years
Other languages
Python, PHP, JavaScript

Game Engines
Unity: 10+ years
Godot: 2+ years
Unreal: 1+ years

AI Developer Tools
Claude, Astra, ChatGPT, Perplexity

11 Released Games
2 Released Applications

Education

Bachelor of Science in Computer Science
May 2008, Harding University, Searcy, AR

Microsoft Certified Systems Administrator
November 2008

Research Publications

PickStyle (Co-Author)
– https://arxiv.org/abs/2510.07546
– https://research.pickford.ai/pickstyle/

Puppeteer (Co-Author)
– https://arxiv.org/abs/2609.00369

Work History

November 2010 to Present
Freelance Software Engineer


February 2024 to October 2026
Pickford AI – https://www.pickford.ai/

  • Whispers (Shown at Cannes, Sundance, and Busan, and selected as a finalist for the Emmy in Innovation in Emerging Media Programming.)

Lead Renderer and Gameplay Engineer, Unity and C#
Responsible for

Renderer and Gameplay Engineer, Unreal and C++
Responsible for

  • Implementing gameplay logic
  • Porting assets from Unity to Unreal using AI tools

October 2023 to February 2024
Miro Health
Unity Developer, Unity and C#
Responsible for

  • Anti-Cheat
  • Bug Fixing and New Features

June 2023 to November 2023
AIBroadcasting – Using AI to create TV episodes
Lead Developer, Unity and C#
Responsible for

  • Integrating Unity and ChatGPT for episode script generation and set interaction
  • Integrating Unity ElvenLabs API for voice generation

July 2017 to March 2023
Supercombo – Arcanium
Senior Developer, Unity and C#
Responsible for

  • A majority of the game and its underlying systems.
  • AI for computer opponents.
  • Database for profiles, stats and run history
  • Created tools to simplify localization, create, edit, and import cards and artifacts, automate build uploading
  • Memory optimization for the mobile version, Android and IOS
  • Implementing the Netflix SDK
  • Steam SDK integration

Supercombo – Unannounced multiplayer cooperative FPS game
Senior Developer, Unreal and C++
Responsible for

  • All major game systems
  • All networking features

February 2011 to Present
Zukor Interactive – https://zukorinteractive.com/
Lead Developer, Unity, C#, C++, WPF
Responsible for

  • Eight games for use in neurofeedback and biofeedback training.
  • Several VR prototype games for phobias and relaxation.
  • Common API for seven very different neurofeedback and biofeedback system SDKs.
  • Common API for storing client profiles, scores and settings across all Zukor products.
  • An SDK for companies to use for integration and support of all Zukor products.
  • Support tools for localization, log gathering and sending, usage reporting, licensing system, customization of a remote support tool and many smaller support tools.

January 2013 – April 2013
Unity Consultant
Responsible for

  • Helping the team with their Unity Questions and scripting issues in C#.

November 2012 – March 2013
Mobile Internet Ltd – http://mobileinternet.com\

Unity 3D developer
Responsible for

  • Implementing requirements and creating solutions for requested features for a network protocol simulator.

December 2011 – 2014
File Harmonizer – Automates harmonizing MS Office file formats using filters.

Software Engineer Responsible for

  • The whole program and code base.
  • MS Office interop, WPF, and C#

November 2011 Zigzag Animation – http://zigzag.se
Swedish production company of animated films, children’s books, comics, music and sound design.

Web Developer
Responsible for

  • Customizing a WordPress theme using CSS/PHP.
  • Modified a couple plugins to work with the theme.

April 2011 – August 2011
Willson International – http://www.willsonintl.com
A Canadian and U.S. customs brokerage that delivers service to importers and exporters in North America.

Software Developer/Tester, C# Unit Testing
Responsible for

  • Entering data into unit tests.
  • Running unit tests and fixing failed code to pass the unit tests.
  • Implemented code to read and write database entities and relationships.

November 2010 to February 2013
EyeProtectorPro – RSI prevention, break reminder, stress buster, and time tracker.

Lead Software Developer, C# and Winforms
Responsible for

  • The entire project